Friends, including cross-platform friends without requiring Epic Games accounts - and you can send friend invites to any other EOS user!.Avatars on Steam, Discord, itch.io and Oculus. Authentication with support for Steam, Discord, itch.io, GOG Galaxy, Epic Games Store, Oculus Rift & Quest, Apple on iOS, Google on Android and all console platforms!. Upload your receipt to the License Manager to access support and source code. Purchasing the EOS Online Subsystem plugin entitles you to source code access and support. EOS Online Subsystem only provides C++ support by default, so if you need blueprint support, you will need to buy OSB as an additional purchase. If you need blueprint support, check out Online Subsystem Blueprints. Check the website to see if the Free Edition is right for you. If you're a developer earning less than $30k USD/yr, a Free Edition is available. Looking for team matchmaking with any layout (4v4, 1v2v3, etc.) and no matchmaking servers required? Take a look at our new Matchmaking plugin! You don't need to deal with account linking or creation, and you don't need to build user interfaces to support the Epic Online Services login flow. It allows you to seamlessly invite friends to parties from other platforms like Steam, and it fully supports play-in-editor so you don't need to set up multiple machines to do your testing on.Īuthentication is handled for you. It supports neat features, like showing a unified friends list of friends from both the native platform and Epic. Use Epic Online Services in Unreal Engine! With support for authentication, avatars, friends, sessions, parties, Voice Chat, presence, stats, achievements, leaderboards, Player Data Storage, Title Storage, peer-to-peer networking, Anti-Cheat and network authentication, this plugin has what you need to build games on top of EOS.
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